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Cartridges

All 12 cartridge sets in Neverness To Everness. Use the filters below to narrow results.

Set Type

Showing 12 of 12 cartridges

Crimson: Twin Butterflies

Crimson: Twin Butterflies

(2)Incantation DMG +10%.

(4)Increases wearer's ATK by 6% when a nearby enemy takes Incantation DMG from the Team, up to 6 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Required Pieces:

2x1-V
1x3
L-5
Z-3
Devil's Blood: Curse

Devil's Blood: Curse

(2)Psyche DMG +10%.

(4)Increases wearer's DMG by 18%. The bonus becomes 36% against units affected by Nova or Stain.

Required Pieces:

2x1-V
3x1-V
L-3
Z-4
Diabolos

Diabolos

(2)Chaos DMG +10%.

(4)Ignores 12% of enemies' Chaos RES. Ignores 24% of enemies' Chaos RES for 20s after the wearer participates in Nova or Scorch reactions.

Required Pieces:

2x1-V
L-3
L-5
1x4
Fireflies and the Forest

Fireflies and the Forest

(2)Anima DMG +10%.

(4)Increases wearer's CRIT DMG by 8% when a nearby enemy takes Anima DMG from the Team, up to 7 stacks. Each stack lasts 10s. Effect remains active when the character is off-field.

Required Pieces:

1x2
3x1-V
L-2
Z-4
Kingdom's Guard

Kingdom's Guard

(2)DEF +15%.

(4)Increases wearer's shields by 20%.

Required Pieces:

1x3
3x1-V
L-4
L-5
Lost Radiance

Lost Radiance

(2)Cosmos DMG +10%.

(4)Ignores 25% of enemies' DEF for 20s after the wearer casts Ultimate. Effect does not stack.

Required Pieces:

1x2
L-2
L-4
4x1-V
Quiet Manor

Quiet Manor

(2)Mental DMG +10%.

(4)Grants wearer a 12% Mental DMG Bonus per Basic Attack, up to 3 stacks. Each stack lasts 6s.

Required Pieces:

1x2
2x1-V
4x1-V
Z-4
Shadow Creed

Shadow Creed

(2)ATK +10%.

(4)Increases wearer's ATK by 25% for 20s after casting a Skill.

Required Pieces:

1x2
2x1-V
1x4
Z-4
Speedy Hedgehog

Speedy Hedgehog

(2)Charge Efficiency +12%.

(4)Increases all allies' ATK by 15% for 20s after the wearer casts Ultimate. Effect does not stack.

Required Pieces:

L-2
L-3
L-4
L-5
Street Boxer

Street Boxer

(2)Lakshana DMG +10%.

(4)Increases Crit Chance by 14%. Team triggering Remora or Stain increases the bonus to 14% for 20s.

Required Pieces:

1x2
1x3
L-4
Z-3
Thea's Night Tavern

Thea's Night Tavern

(2)HP +10%.

(4)Increases wearer's Healing Bonus by 20%.

Required Pieces:

1x3
3x1-V
L-2
L-3
Tiny Big Adventure

Tiny Big Adventure

(2)HP +10%.

(4)Increases wearer's Max HP by 4% when taking damage, up to 10 stacks. Each stack lasts 10s. Casting Ultimate instantly grants 10 stacks.

Required Pieces:

1x2
2x1-V
1x4
Z-3

About the Neverness to Everness Cartridge Database

The cartridge set page is built for players searching for Neverness to Everness cartridge effects, module set bonuses, and build-planning references. By keeping the set information accessible at the collection level, the page can rank for broader queries while still feeding users into the rest of the database.

Useful for Cartridge Set Comparisons

This page helps users compare cartridge sets by set type and quickly review 2-piece and 4-piece effects. That is especially useful for searches around best cartridge set, cartridge effects, and module planning.

Supports Build Research

Cartridge browsing is usually one step inside a larger research path that also includes characters and arcs. Strengthening this page helps connect set effects with unit planning and broader optimization questions.

Better Than a Thin Module List

Instead of acting as a thin index of names, the cartridge page now provides more context around how the collection should be used. That improves both reader usefulness and search-engine understanding.

Long-Tail Search Coverage

Queries like NTE cartridge set list, module set effects, and cartridge build planning can all be supported by a richer collection page with stronger explanatory text and internal links.

Cartridge Research Routes

Use these internal paths to continue from cartridge-set research into related build and progression pages.

This collection page is part of a larger research path through NTE Wiki.

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